And now, a Swedish sand castle

July 9th, 2009

Sandcastle in Battlefield 1943

Sandcastle in Battlefield 1943

I found a sand castle in Battlefield 1943 today.  Spotted on the smaller island alongside Guadalcanal.  Apparently there’s one on Wake Island as well.

It’s Swedish. EA DICE is based in Stockholm, after all.

Guadalcanal

Halo 3: ODST multiplayer maps preview

July 7th, 2009

Halo 3: ODST

Bungie treated us today to a peek at the new multiplayer maps that will ship with Halo 3: ODST this fall.

Halo 3: ODST map - Herectic

The first map, Herectic, is a recreation of the Halo 2 map ‘Midship’, once again aboard the Covenant vessel Pious Inquisitor.

Halo 3: ODST map - Citadel

Citadel will be a smaller map, which means fast reflexes will be the key to victory.

Halo 3: ODST map - Longshore

Finally, Longshore will be a costal large-scale, complex map with a bigger emphasis on strategy.

In addition to these three maps, Halo 3: ODST includes all of the original Halo 3 maps, as well as all maps released for it since.  That includes the Heroic, Legendary, Cold Storage and Mythic map packs, brining the total number of maps in Halo 3: ODST to 24.

Halo 3: ODST will be released on September 22.  The game is a standalone expansion to Halo 3, and doesn’t require a Halo 3 disc to play the multiplayer content from the original game.

Now, I will rant about advertising

July 5th, 2009

Live Experience Avatars

Warning: This is a long post, especially for this blog.  I’m annoyed about the ads coming to Xbox Live.  I’ve got an argument to present, and I’m going to do it at length, and in a largely unedited form.  I may even be a little obnoxious, but not as obnoxious as Microsoft is being, I think.  You probably have something better to do than to read it.  I know I had better things to do than to write it.  But I did, and you’ve been warned.

There’s quite a bit of talk going on about the new Silverlight-powered ads that are coming to the Xbox 360 Dashboard.  Xbox PR guy Major Nelson produced a blog post meant to calm everyone down by saying that the ads would be placed “organically” in the dashboard and would not interfere with the Xbox Live experience.

I’m not sure how that’ll work — I don’t care for clutter, so the only place to put them without being annoyingly distracting is in the middle of the content, which would be annoyingly annoying.  But let’s talk about that, shall we?

Ads for Gold Subscribers

This gold bar means you make enough money from me already.The major complaint most people, including myself, has is that the ads will be shown to Xbox Live Gold subscribers, who are paying for subscriptions.  The obvious alternative is to show ads only to Silver subscribers, who aren’t paying (and can’t play online).

Here’s the math.  Microsoft claims that there are over 17 million Xbox Live subscribers, over 10 million of whom have Gold accounts, which are required to play online games.  Each of those Gold subscribers pay $49.99 U.S. a year for access to the service, if they purchase one year at a time — and nearly double that if they pay monthly.

If I’m capable of basic math, that’s in the neighbourhood of half-a-billion dollars that Microsoft is collecting from Xbox Live subscribers, if we assume a $50/year average.  That’s not counting money earned from Microsoft points purchased for downloads on the service, or for the games and console themselves.  Y’know… those things game makers used to profit from.

More profit is good profit

(What Microsoft Sees)So, Microsoft, in its wisdom, has decided that $500 million is not enough money to supplement the money it already makes off of the actual console and its games and the things you can download off of the service.  Now, it wants to open up that 17-million user base as an advertising market.  As a business, that’s hard not to pass up.  After all, when you have millions gathered in one place, virtual or otherwise, it’s hard not to sell them something.

On the other hand, the online services for the PS3, Nintendo Wii, Nintendo DS and most PC games, most of which are not ad-supported, are all free.

Now before people start jumping up and down with the obvious retaliations, let me say two things:

  • I’m no Xbox fanboy — I play on other platforms as well and I’m obviously OK with openly criticizing Microsoft.  But that said, I like Xbox Live better than any other online service that I’ve used.  The PS3 is less usable, I find, and the voice chat is nowhere near as good.  That’s an essential for online games, especially Battlefield titles, which I adore.  The Wii is not a great platform for most online games that I like, and doesn’t have much of a social networking aspect.  So, despite the fact that Xbox Live seems to be the only one charging for its service, I’m genuinely OK with paying for it.  It’s a premium service, so I pay a premium price.  More on that later.
  • No, I’m not surprised that Microsoft is trying to make more money.  Of course, they’re a business.  I run a business, too. The mandate of a business is to make money for those that invest in it, and Microsoft certainly does what it can to fulfill that mandate.  However, annoying your customers is not a good long-term plan for making money, especially when you don’t have a monopoly.

So what?  Cable TV has ads.

Yes, it does.  What a brilliant observation.  And for that reason, TiVo and other DVR (or PVR) systems are becoming more and more popular. Many people now opt buy television programs on DVD rather than watch them when they are originally broadcast. Others download them from the Internet, often illegally, advertisement-free.  In other words, ads annoy people and when a viable alternative to watching them exists, people tend to choose it.

Yes, advertisements on cable television are something that we’ve all gotten used to.  That doesn’t mean that they don’t suck.  But, if the advertising money wasn’t there, cable TV would cost more.  After all, it costs money to produce the shows, and as consumers we’re only paying for general access to the service.

But that’s not the case with Xbox Live.  To play Xbox Live, you must have first purchased an Xbox 360 console, which currently ranges from $199.99 to $399.99 depending on the model you choose.  You also need to purchase games, which usually cost $59.99 when they’re new.  So, after you’ve spent at least $260 on a new console and game, you need to pay another $50/year, at least, to play online after the first free month expires.

A little math.

For some of us, we’ve also invested time and/or money replacing our dead consoles (red ring!).  I’ve spent both, since my third Xbox 360 failed after my extended warranty was up, leaving me to buy a new console.

Are we learning yet?

No sense in fighting it.

I’ve seen this response, too.  If you read the comments on Major Nelson’s blog post above, some people want to point out that advertising is everywhere anyways, and that there’s no use/sense/point in protesting these.  It won’t change anything.

But here’s what they’re forgetting: we’re the consumers.  We are the people on which the entirety of the business depends on.  Whether or not Microsoft “gets away” with this is our decision.  If we pay for a service full of ads, they’ll keep them there.  Maybe even add more down the road, testing that boundary.

If we all migrate to the PS3 or other platforms, well, that will be the end of it.

They will get away with it.

That’s my prediction.  We’re all going to make a fuss about it, like I’m doing here.  Microsoft will add the advertisements anyways, and enough people will be indifferent to it, or like the games enough, that they will put up with the ads and Microsoft will make its extra cash.

After all, we’ve made an investment in the console by purchasing it.  The alternative, if you don’t already own a PS3, is to spend more money — assuming you still want to play games.

Organic.  Also, subtle.
Organic. Also, subtle. (OK, that one probably wasn’t fair.)

For now.

But in the next generation, will we forget about it?  Will Microsoft have muddied the Xbox brand with enough to make us buy a PlayStation 4 in the next generation?  Or will Major Nelson be right about the ads “enhancing” the service somehow?

It’s my opinion that jamming more ads in our faces — no matter how much you try to camouflage them, no matter how “organically” they are implemented, no matter how “enhancing” they’re meant to be — is only going to dilute the quality of the service.  Content is king.  When you try to make the ads the content, the content sucks. When the content sucks, nobody wants to buy it.

I said I’m happy paying for Xbox Live because it’s a premium service.  The things that make it that way are its cleanliness, its functionality (I see some complaining of Dashboard issues, but it works great for me), and its features.  It’s not bothersome to use.

But ads are a bother.  So much so that if another one of the consoles is able to fix up its system well enough to make it a better alternative to Xbox Live (Sony, I’m talking to you), these ads may make me an easy convert.

So listen up, Microsoft

I said 'back off!'I’m a Gold subscriber.  I’ve defended the Xbox 360 against its competition here.  I’ve recommended to friends that they choose the Xbox 360 over the PS3, and they’ve listened.  This blog is practically a free advertisement for the console and its many fine games.  I had my first Xbox 360 console fail three times. That’s frustrating, but I didn’t give up on it. When my warranty was up, I bought another console.  An Elite model, mind you.  I’ve praised the speed of the repair/replacement service when I had to send my fried Premium console in.  I buy downloadable content.  Microsoft, I’m one of your better customers.

I don’t want more ads on my Xbox Live Dashboard.  I want to play games.  That’s all I want to do.  Don’t sell me cars.  Don’t sell me clothes.  Don’t sell me food.  Don’t sell me anything that isn’t video games, and don’t be pushy about that, either.

Instead, you can make more money by making more games, expanding existing games, and generally producing actual content to sell me. That’s the stuff I like you for.  That’s the stuff I invite you to sell to me.  That’s the stuff I’m paying for.  And that’s the stuff I and other bloggers post happy things about, which helps you sell more games.  (You should have your Marketing and PR department pay your ad sales department to not sell ad space.)

Don’t sell my eyes to other people.  They’re not looking at your ads, and they’re not for sale.

I’m not paying you to look at ads, that’s stupid.

Battlefield 1943 gets a date

July 2nd, 2009

Battlefield 1943

The Xbox Live Arcade incarnation of the Battlefield series has now been dated.  Battlefield 1943 will be released as a downloadable title on July 8.

Battlefield 1943 is a sequel to the original Battlefield title, Battlefield 1942.  The game takes place during World War II in Pacific locations, and uses the Frostbite game engine that EA DICE developed for Battlefield: Bad Company, complete with the destructible environments.

The game will be online-only, featuring the classic Conquest-style game mode on three multiplayer maps.  Once the Xbox 360 community collectively racks up 43 million kills, a fourth map will be released.

Meanwhile, Battlefield: Bad Company 2 is still in the works for a release in early 2010.

News Roundup – E3 & More

June 11th, 2009

Well, I’ve fallen behind on my blogging, and what a week for that to happen.  I didn’t have time to post all of the news on here, so I posted most of it to the Xbox Living Twitter account.  Here’s a rundown of what’s going on:

  • Point Lookout, another DLC for Fallout 3, will be out on June 23
  • Halo 3: ODST will be out on September 22
  • Dragon Age: Origins will be released on October 20
  • Forza Motorsport 3 will be out in October
  • Assassin’s Creed 2 will be out November 17
  • Left 4 Dead 2 will also be out November 17
  • Alan Wake finally emerged with a trailer on Xbox Live.  It will be out Spring 2010.
  • Final Fantasy XIII was shown off on the Xbox 360.  It will be out Spring 2010.
  • A new Halo title was announced.  Halo: Reach will be out in Fall 2010.
  • Lego Harry Potter: Years 1-4 will be out in 2010
  • Crackdown 2 was confirmed to be in the works.  A short trailer is available on Xbox Live.  The game promises “unprecedented levels” of multiplayer, both coop and competetive.
  • Metal Gear Solid Rising is in development for the Xbox 360
  • Square Enix announced a third-person mech shooter, Front Mission Evolved
  • Microsoft announced Project Natal, a camera controller that will eliminate the need to hold anything.  It has facial recognition features and can track body movements.
  • Microsoft promises that the Xbox 360 will get Modern Warfare 2 DLC maps first
  • Joy Ride will be a free-to-play driving game featuring Xbox Live avatars
  • Wolfenstein 3D is now available on the Xbox Live Marketplace
  • Sony announced that Final Fantasy XIV, the next Square Enix MMO, would be PS3-exclusive.  Later, they admitted it was coming to PC also.  Even later, Square Enix said it may still come to the Xbox 360.  Nice try, Sony.
  • Microsoft says the Xbox 360 will be supported until 2015 at least
  • The Xbox 360 will get support for Facebook, Twitter and Last.fm

So that’s most of it.  Lots of exciting games to check out in the next little while.  Be sure to follow @xboxliving on Twitter to get more updates as they happen!

Battlefield: Bad Company 2 multiplayer footage

May 24th, 2009

Battlefield: Bad Company 2

Check out this interview with a DICE rep from GameSpot. We’ve got details on the multiplayer in Battlefield: Bad Company 2, as well as a first look at the game in action. 2010 seems too far away now.

Want more Xbox 360 updates?  Follow @xboxliving on Twitter.