Broken Achievements in Two Worlds

October 15th, 2007 |

Two Worlds

I’m playing Two Worlds right now. This game is fun, but quite glitchy.

For those of you playing it, save often. I’ve had this game freeze my Xbox 360 after an hour of unsaved play, and when you’re playing an RPG, that’s a pain.

It’s also important to save before you get achievements. This is especially true with the elements. Before you pick up each element for your relic item (this becomes clear in the storyline), be sure to save your game in front of it. Various people have reported not getting achievements when they collect an element item.

I picked up the Air Element (by the Drak’ar Desert and Dead Forest) and didn’t get the achievement for doing so. Unfortunately I hadn’t saved for some time, so I couldn’t just reload the game and try again. Instead, I had to start a new game and make a run for it. Two Worlds is friendly on easy mode, though, since you can easily outrun any enemies you aggro along the way.

This kind of thing makes me pretty nervous about that “Visited All Areas” achievement. There’s a huge time investment in exploring everything, even if you are having fun doing it. With only three people with the full 1000 Gamerscore for Two Worlds on MyGamerTag, I’m concerned it might be glitchy as well.

Oh well, I’ve managed to get all of the achievements I’ve earned so far, and I’m now saving compulsively, so I should be OK.

One comment for “Broken Achievements in Two Worlds”

  1. #1 Colin Temple
    December 1st, 2007 at 12:28 am

    Just to give an update on this — I was right about the Visited All Areas achievement. This was bugged until recently, when an update was posted to Xbox Live for the game. The achievement works now, but only on games started AFTER the release. You have to start a new game to get the Visited All Areas / Visited All Undergrounds achievements… which means hours of running around.



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